THE HISTORY
OF FORSAKEN

Listen closely, for I shall tell you of a game that takes players on a perilous journey through the depths of hell. Forsaken is its name and it demands courage and cunning from those who would play.
Trapped in Dante’s inferno, players must race to the top and brave the dangers of each circle of hell. Despite the daunting task at hand, hope remains for those who receive guidance from Minos as he opens the gate to the living and offers them a chance at redemption.

As players progress through the game, they must balance their desire to escape with their need to make amends for their past deeds.
It is a game of strategy and morality, where each choice made can have dire consequences. Will players prove themselves worthy of a second chance or will they succumb to the temptations of the underworld?

Forsaken is a thrilling and engaging board game that will keep players on the edge of their seats. It is a journey of redemption and self-discovery, one that will challenge both mind and spirit. Would you dare to enter the inferno and escape its clutches? The choice is yours.

"Lust is a psychological force producing intense desire for something, or circumstance while already having a significant amount of the desired object. Lust can take any form such as the lust for sexuality, money, or power."
Elisabeth Bathory

Those declared
sinful

You will incarnate one of history's most infamous villains, such as a warmonger, false prophet, murderer, or thief, and must navigate the treacherous circles of the abyss to achieve your ultimate goal: escape from the Inferno.

With cunning and guile, you must overcome the trials and tribulations that stand in your way and make use of any opportunity to join forces with others in your quest for freedom. Will you rise to the challenge and outwit your opponents?

The world of
Forsaken

Embark on a journey through the underworld, inspired by Dante Alighieri's classic work, The Divine Comedy. In this exciting board game, players will encounter the four deadly sins depicted in the book; lust, gluttony, greed, and anger as they navigate through the circles of Hell.

Each use of a card can bring new adventures and unexpected challenges, as players face lost souls, dangerous traps, and unpredictable twists of fate. With every step, players must resist the seductive call of sin and strive for redemption, all while braving the fiery depths of Hell. Will you emerge victorious, or will you be consumed by the temptations of sin?

THE GAMEPLAY

Forsaken is a semi-cooperative horror race game based on Dante’s Inferno. It features mechanics such as hand management, action queue and map deformation system and is played on 3-D modular board where players must navigate their way to the finish line.

The objective of the game is to escape from hell with the highest amount of FAITH (victory points) earned from benevolent acts, such as helping the player in last place. However, players can also choose to continue committing misdeeds and earning SIN (negative victory points) to reach the exit faster. Special milestones await players who risk earning SIN to advance ahead of the others.

The Forefathers

If you desire to reach us, to know more, here is the team behind this unique project.

Leopold EsteveGame & art Director

Since a young age i’ve been obsessed with gaming in general and i’ve been playing competitivly in world wide tour in many game, mainly card and fighting games. I pursued with architecture studies because i wanted to learn how to make a project, to, one day, make games.

Artem BazdirefArtist & Art supervisor

CG Artist from 2016. Since childhood had 2D/3D graphics and animation as hobby. Worked with interfaces. Full stack game delevoper in past even made is own game in steam. Artem has been an increadible asset to the game, always taking time to give advice, and make the art direction go on the right path.

Stefan KoidlLead artist

Stefan has started his life as a wood carver and evolve on the digital art since. Stefan is brilliant, he is honest, fast and will always give many choices of draft to have the best design for your game.

Francesco OrruSculptor

Based in UK he is a specialist in war and boardgame minis, he is behind many kickstarter that you may know, or backed in the path. Francesco is honest and quick, he improvises on the spot, and make up if you don’t like, but that never happen.

David Grand-GuillaumeWeb designer

Very professional and insanely fast. We already worked together for other projects and most of the time he does find a solution before the problem is found. He comes up with design before you even ask, but still makes you totally in control It is always a pleasure to work with someone so competente.

We thanks aswell this artists: Tarik Boussekine, dimitro Yurchenko, utuku ozden